Configuring Directories¶. There are three different directories Blender may use, their exact locations are operating system dependent. LOCAL Location of configuration. User Preferences¶. Open User Preferences; Save User Settings; Tabs¶. Blender is an extremely powerful, cross-platform 3D graphic tool. It comes with multitude of powerful features for editing, rendering, 3d modeling, animation, and playback. Discover the wide toolset available in Blender, defining a complete pipeline (from modeling to sequence editing) controlled by a flexible and consistent user interface. Blender Main Features. RENDER SETTING: Cycles render - 2500AA. CPU - titles 32 - 08:14 min 2xGPU - titles 240/218 - 15:53 min 2xGPU + CPU - titles 240/218 - 07:08 min 2xGPU + CPU - titles 120/108 - 06:22 min. COMPARE 2 MACHINE SETTING: OSX 10.12 (beta) GPU - NVIDIA GeForce GTX 780 3072 MB (CUDA) CPU - 2x 2,66 GHz 6-Core Intel Xeon Blender 2.79.1.
In this video I show you where to get Crowbar and the version of Blender Source Tools required for the version of Blender your using. I show the Installation.
Blender Main Features:
Game engine
The game engine is fully integrated with the shading and rigging system, it features a very powerful visual logic programing system, python scripting capabilities, bullet physics and state of the art graphics.
Render baking
Blender's render pipeline supports rendering to UV texturemaps; ambient occlusion, normals, displacement, color, shadows and full render can be baked.
Map UV and ID Mask
Mesh objects with UV co-ordinates can be saved in a render pass, and used in the Compositor as input to remap textures. ID Mask node converts a number from an Object Index pass to an anti-aliased alpha mask.
Vertex Color Node
For node materials, the Geometry node contains a Vertex Color name field to access non active vertex color layers.
Sculpt Mode
Sculpt is a mode for editing Mesh objects. Unlike Edit Mode, the model's shape is manipulated with various brushes, rather than by editing individual vertices, edges, and faces.
Imaging
Advanced Imaging system featuring MultiLayer image read/write integrated in all editors and Flipbook playback for compositing, sequences or movie files.
3D object
Supports numerous 3D object formats including meatballs, vector fonts, polygon meshes, and more.
In the next few weeks, Blender will receive an update that will bring lots of new features. Among those features, you will find one that is shocking architectural visualization artists! I'm talking about Filmic.
What is Filmic?
In summary, it is a new profile to manage colors in Blender that will dramatically boost dynamic range. Meaning photo-realism with no need for an incredible amount of lights and settings. In most cases, only an environment texture will already give you outstanding results.
To get it in Blender 2.78 you have to download the profile and replace the contents of your colormanagement folder in Blender.
Blender 2.79.1
Blender 2.78
Now Filmic will come built in Blender 2.79, and you don't have to download separately. The place to find Filmic remains the same, at the Scene tab in the properties window. Go to the Color Management section and Render/View selector with Filmic there.
Blender 2.79
But, from my initial tests with Blender 2.79 test builds, something somehow different about that Filmic option.
Here is a quick comparison of results of an extremally simple scene using the same settings. First, a render of the scene in Blender 2.78 with the old sRGB. (Sun + Environmental texture)
How To Get Blender 2.79
Render 2.78 sRGB
And now using the 2.79 built in Filmic.
Blender 2.79 Filmic
What is wrong with that image? Take a look at the same scene using the custom Filmic profile in Blender 2.78.
Blender 2.78 Filmic
Blender 2.79a
Notice how the light levels using the same settings are much better in Blender 2.78 with the custom Filmic.
The good news is that you can also replace the profile in Blender 2.79, just get the zip from the original repository and replace the contents of your colormanagement folder.